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#1 Le 31/12/2007, à 10:42
- christelle23
le jeu CULTIVATION
Bonjour à tous,
Je viens de trouver un jeu qui me semble très sympa, il s'agit de Cultivation :
http://jeuxlibres.net/showgame/cultivation.html
J'ai téléchargé le fichier tar.gz sur mon home
/home/gabrielolivier/Cultivation_8_UnixSource.tar.gz
, je l'ai extrait au même endroit... mais maintenant je ne sais absolument plus quoi faire. J'essaie de faire des recherches sur la façon de faire mais je ne comprends rien. Suis une femme , mais pas blonde pourtant . Bref, pourriez-vous m'aider car j'aimerais me lancer dans la cutlture de bananes ?
Merci à tous.
Bon réveillon !
Christelle
Hors ligne
#2 Le 31/12/2007, à 10:49
- Philo-Bedoe
Re : le jeu CULTIVATION
le fichier que tu as est un fichier sources à compiler pour pouvoir y jouer donc:
tu ouvres un terminal ==> cd /home/gabrielolivier/Cultivation_8_UnixSource ==> ./configure ==> make ==> sudo make install
cela va compiler le jeu
"Certains systèmes que l'on ne citera pas font tache sur un ordinateur. Linux étant un système multitache, c'est pire."
source: desencyclopedie.wikia.com
Hors ligne
#3 Le 31/12/2007, à 11:01
- Globox60
Re : le jeu CULTIVATION
rentre dans le dossier que tu as decompresser et tape dans un terminal :
./runToBuild
choisi l option 1
Il vas tous compile tous seul ensuite tape :
Cultivation
pour jouer
Hors ligne
#4 Le 31/12/2007, à 11:15
- bishop
Re : le jeu CULTIVATION
Bonjour
Avant...
1) Installe le nécessaire pour compiler. Ouvre un Terminal (Applications/Accessoires) et copie/colle cette ligne :
sudo aptitude install build-essential fakeroot
Puis Entrée.
.
2) Pour pouvoir ouvrir un Terminal dans un dossier, installe nautilus-open-terminal :
sudo aptitude install nautilus-open-terminal
Puis Entrée.
.
3) Puis tu fais ce que Globox60 conseille.
Dernière modification par bishop (Le 31/12/2007, à 11:16)
La plus grande surprise que puisse faire un con c'est de faire une pause.
Hors ligne
#5 Le 31/12/2007, à 12:08
- christelle23
Re : le jeu CULTIVATION
Tout d'abord un grand merci pour vos réponses si rapides ! C'est ça la magie Ubuntu !
J'ai encore un dernier soucis , je n'arrive pas à lancer le jeu en tapant Cultivation dans mon terminal.
Hors ligne
#6 Le 31/12/2007, à 15:24
- pop2010
Re : le jeu CULTIVATION
C'est parce qu'il faut taper ./Cultivation
Hors ligne
#7 Le 02/01/2008, à 10:19
- christelle23
Re : le jeu CULTIVATION
gabrielolivier@ubuntu:~$ ./Cultivation
bash: ./Cultivation: Aucun fichier ou répertoire de ce type
Quelle est mon erreur ?
Hors ligne
#8 Le 02/01/2008, à 10:22
- iuchiban
Re : le jeu CULTIVATION
Il faut que tu ailles dans le répertoire o๠tu as compilé et installé Cultivation avant de lancer la commande ./Cultivation
C'est depuis que Chuck Norris a laissé la vie sauve à un manchot que l'on dit que Linux est libre.
Chuck Norris n'a pas besoin d'éditer son premier message pour ajouter [Résolu]. Chuck Norris est toujours [Résolu], quoi qu'il arrive.
Hors ligne
#9 Le 02/01/2008, à 14:11
- christelle23
Re : le jeu CULTIVATION
gabrielolivier@ubuntu:~$ cd /home/gabrielolivier/Cultivation_8_UnixSource
gabrielolivier@ubuntu:~/Cultivation_8_UnixSource$ ./Cultivation
bash: ./Cultivation: Aucun fichier ou répertoire de ce type
gabrielolivier@ubuntu:~/Cultivation_8_UnixSource$
Je l'ai installé dans le dossier personnel. Je crois que je vai slaisser tomber . Suis trop nulle là .
Hors ligne
#10 Le 02/01/2008, à 15:34
- iuchiban
Re : le jeu CULTIVATION
Aprsè la compilation / installation, as tu eu des messages d'erreur??
C'est depuis que Chuck Norris a laissé la vie sauve à un manchot que l'on dit que Linux est libre.
Chuck Norris n'a pas besoin d'éditer son premier message pour ajouter [Résolu]. Chuck Norris est toujours [Résolu], quoi qu'il arrive.
Hors ligne
#11 Le 02/01/2008, à 15:46
- bishop
Re : le jeu CULTIVATION
Pour voir... j'ai essayé de compiler Cultivation et il affiche effectivement une erreur au make :
bishop06@Ubuntu-Hardy:~/Cultivation_8_UnixSource$ ./runToBuild
select platform:
1 -- GNU/Linux
2 -- MacOSX
3 -- Win32 using MinGW
q -- quit
> 1
Building portaudio...
checking for gcc... gcc
checking for C compiler default output... a.out
checking whether the C compiler works... yes
checking whether we are cross compiling... no
checking for executable suffix...
checking for object suffix... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for ranlib... ranlib
checking for a BSD compatible install... /usr/bin/install -c
checking for ar... /usr/bin/ar
checking build system type... i686-pc-linux-gnu
checking host system type... i686-pc-linux-gnu
checking for pthread_create in -lpthread... yes
configure: creating ./config.status
config.status: creating Makefile
Finished configure.
Type 'make' to build PortAudio and examples.
gcc -c -g -O2 -Ipa_common -Ipablio pa_common/pa_convert.c -o pa_common/pa_convert.o
gcc -c -g -O2 -Ipa_common -Ipablio pa_common/pa_lib.c -o pa_common/pa_lib.o
gcc -c -g -O2 -Ipa_common -Ipablio pablio/pablio.c -o pablio/pablio.o
gcc -c -g -O2 -Ipa_common -Ipablio pablio/ringbuffer.c -o pablio/ringbuffer.o
gcc -c -g -O2 -Ipa_common -Ipablio pa_unix_oss/pa_unix_oss.c -o pa_unix_oss/pa_unix_oss.o
gcc -c -g -O2 -Ipa_common -Ipablio pa_unix_oss/pa_unix.c -o pa_unix_oss/pa_unix.o
/usr/bin/ar ruv lib/libportaudio.a pa_common/pa_convert.o pa_common/pa_lib.o pablio/pablio.o pablio/ringbuffer.o pa_unix_oss/pa_unix_oss.o pa_unix_oss/pa_unix.o
r - pa_common/pa_convert.o
r - pa_common/pa_lib.o
r - pablio/pablio.o
r - pablio/ringbuffer.o
r - pa_unix_oss/pa_unix_oss.o
r - pa_unix_oss/pa_unix.o
ranlib lib/libportaudio.a
gcc -shared -o lib/libportaudio.so.0.0.18 pa_common/pa_convert.o pa_common/pa_lib.o pablio/pablio.o pablio/ringbuffer.o pa_unix_oss/pa_unix_oss.o pa_unix_oss/pa_unix.o
gcc -o bin/patest_buffer -g -O2 -Ipa_common -Ipablio pa_tests/patest_buffer.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_clip -g -O2 -Ipa_common -Ipablio pa_tests/patest_clip.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_dither -g -O2 -Ipa_common -Ipablio pa_tests/patest_dither.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_hang -g -O2 -Ipa_common -Ipablio pa_tests/patest_hang.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_latency -g -O2 -Ipa_common -Ipablio pa_tests/patest_latency.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_leftright -g -O2 -Ipa_common -Ipablio pa_tests/patest_leftright.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_longsine -g -O2 -Ipa_common -Ipablio pa_tests/patest_longsine.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_many -g -O2 -Ipa_common -Ipablio pa_tests/patest_many.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_maxsines -g -O2 -Ipa_common -Ipablio pa_tests/patest_maxsines.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_multi_sine -g -O2 -Ipa_common -Ipablio pa_tests/patest_multi_sine.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_pink -g -O2 -Ipa_common -Ipablio pa_tests/patest_pink.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_record -g -O2 -Ipa_common -Ipablio pa_tests/patest_record.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_ringmix -g -O2 -Ipa_common -Ipablio pa_tests/patest_ringmix.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_saw -g -O2 -Ipa_common -Ipablio pa_tests/patest_saw.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_sine8 -g -O2 -Ipa_common -Ipablio pa_tests/patest_sine8.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_sine -g -O2 -Ipa_common -Ipablio pa_tests/patest_sine.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_sine_formats -g -O2 -Ipa_common -Ipablio pa_tests/patest_sine_formats.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_sine_time -g -O2 -Ipa_common -Ipablio pa_tests/patest_sine_time.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_stop -g -O2 -Ipa_common -Ipablio pa_tests/patest_stop.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_sync -g -O2 -Ipa_common -Ipablio pa_tests/patest_sync.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_toomanysines -g -O2 -Ipa_common -Ipablio pa_tests/patest_toomanysines.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_underflow -g -O2 -Ipa_common -Ipablio pa_tests/patest_underflow.c lib/libportaudio.a -lm -lpthread
gcc -o bin/patest_wire -g -O2 -Ipa_common -Ipablio pa_tests/patest_wire.c lib/libportaudio.a -lm -lpthread
Building Cultivation...
Makefile:644: Makefile.dependencies: Aucun fichier ou répertoire de ce type
Makefile:850: Makefile.minorGems_dependencies: Aucun fichier ou répertoire de ce type
rm -f Makefile.minorGems_dependencies
g++ -Wall -DLINUX -O9 -I../.. -I../../minorGems/sound/portaudio/pa_common -c -I../.. -MM ../../minorGems/graphics/openGL/ScreenGL.cpp ../../minorGems/graphics/openGL/SingleTextureGL.cpp ../../minorGems/io/linux/TypeIOLinux.cpp ../../minorGems/util/stringUtils.cpp ../../minorGems/util/StringBufferOutputStream.cpp ../../minorGems/io/file/linux/PathLinux.cpp ../../minorGems/system/unix/TimeUnix.cpp ../../minorGems/system/linux/ThreadLinux.cpp ../../minorGems/system/linux/MutexLockLinux.cpp ../../minorGems/graphics/converters/PNGImageConverter.cpp ../../minorGems/util/TranslationManager.cpp >> Makefile.minorGems_dependencies.temp
cat Makefile.minorGems_dependencies.temp | sed ' s/^HostAddress.*\.o/${HOST_ADDRESS_O}/; s/^SocketServer.*\.o/${SOCKET_SERVER_O}/; s/^SocketClient.*\.o/${SOCKET_CLIENT_O}/; s/^SocketUDP.*\.o/${SOCKET_UDP_O}/; s/^SocketManager.*\.o/${SOCKET_MANAGER_O}/; s/^Socket.*\.o/${SOCKET_O}/; s/^NetworkFunctionLocks.*\.o/${NETWORK_FUNCTION_LOCKS_O}/; s/^Path.*\.o/${PATH_O}/; s/^Directory.*\.o/${DIRECTORY_O}/; s/^TypeIO.*\.o/${TYPE_IO_O}/; s/^Time.*\.o/${TIME_O}/; s/^MutexLock.*\.o/${MUTEX_LOCK_O}/; s/^BinarySemaphore.*\.o/${BINARY_SEMAPHORE_O}/; s/^AppLog.*\.o/${APP_LOG_O}/; s/^PrintLog.*\.o/${PRINT_LOG_O}/; s/^FileLog.*\.o/${FILE_LOG_O}/; s/^Log.*\.o/${LOG_O}/; s/^PrintUtils.*\.o/${PRINT_UTILS_O}/; s/^WebClient.*\.o/${WEB_CLIENT_O}/; s/^URLUtils.*\.o/${URL_UTILS_O}/; s/^MimeTyper.*\.o/${MIME_TYPER_O}/; s/^StringBufferOutputStream.*\.o/${STRING_BUFFER_OUTPUT_STREAM_O}/; s/^XMLUtils.*\.o/${XML_UTILS_O}/; s/^HTMLUtils.*\.o/${HTML_UTILS_O}/; s/^SettingsManager.*\.o/${SETTINGS_MANAGER_O}/; s/^TranslationManager.*\.o/${TRANSLATION_MANAGER_O}/; s/^stringUtils.*\.o/${STRING_UTILS_O}/; s/^sha1.*\.o/${SHA1_O}/; ' | sed ' s/^MemoryTrack.*\.o/${MEMORY_TRACK_O}/; s/^DebugMemory.*\.o/${DEBUG_MEMORY_O}/; s/^HostCatcher.*\.o/${HOST_CATCHER_O}/; s/^OutboundChannel.*\.o/${OUTBOUND_CHANNEL_O}/; s/^DuplicateMessageDetector.*\.o/${DUPLICATE_MESSAGE_DETECTOR_O}/; s/^protocolUtils.*\.o/${PROTOCOL_UTILS_O}/; s/^MessagePerSecondLimiter.*\.o/${MESSAGE_PER_SECOND_LIMITER_O}/; s/^MultiSourceDownloader.*\.o/${MULTI_SOURCE_DOWNLOADER_O}/; s/^encodingUtils.*\.o/${ENCODING_UTILS_O}/; s/^WebServer.*\.o/${WEB_SERVER_O }/; s/^RequestHandlingThread.*\.o/${REQUEST_HANDLING_THREAD_O}/; s/^ThreadHandlingThread.*\.o/${THREAD_HANDLING_THREAD_O}/; s/^Thread.*\.o/${THREAD_O}/; s/^ConnectionPermissionHandler.*\.o/${CONNECTION_PERMISSION_HANDLER_O}/; s/^StopSignalThread.*\.o/${STOP_SIGNAL_THREAD_O}/; s/^FinishedSignalThreadManager.*\.o/${FINISHED_SIGNAL_THREAD_MANAGER_O}/; s/^FinishedSignalThread.*\.o/${FINISHED_SIGNAL_THREAD_O}/; s/^ScreenGL.*\.o/${SCREEN_GL_O}/; s/^SingleTextureGL.*\.o/${SINGLE_TEXTURE_GL_O}/; s/^PNGImageConverter.*\.o/${PNG_IMAGE_CONVERTER_O}/; ' >> Makefile.minorGems_dependencies
rm -f Makefile.minorGems_dependencies.temp
rm -f Makefile.dependencies
g++ -Wall -DLINUX -O9 -I../.. -I../../minorGems/sound/portaudio/pa_common -c -MM glCommon.cpp features.cpp game.cpp World.cpp Plant.cpp PlantLeaf.cpp PlantFlower.cpp Fruit.cpp Gardener.cpp Portal.cpp GardenerAI2.cpp FlyingObject.cpp emotionIcons.cpp landscape.cpp SoilMap.cpp Seeds.cpp Genetics.cpp GardenerGenetics.cpp PlantGenetics.cpp PortalLayerGenetics.cpp ImmortalGenetics.cpp userInterface/ButtonBase.cpp userInterface/PlantButton.cpp userInterface/PlotButton.cpp userInterface/WaterButton.cpp userInterface/PoisonButton.cpp userInterface/HarvestButton.cpp userInterface/EmotionButton.cpp userInterface/PauseButton.cpp userInterface/RestartButton.cpp userInterface/QuitButton.cpp userInterface/TextDisplay.cpp userInterface/ObjectSelector.cpp userInterface/EatButton.cpp userInterface/GiftButton.cpp userInterface/DiscardButton.cpp userInterface/MateButton.cpp userInterface/FollowButton.cpp userInterface/TexturedPanel.cpp userInterface/NextTutorialButton.cpp userInterface/TextBlockGL.cpp sound/MusicNoteWaveTable.cpp sound/MusicPart.cpp sound/MusicPlayer.cpp sound/SoundPlayer.cpp sound/SoundSamples.cpp sound/SoundEffectsBank.cpp >> Makefile.dependencies.temp
cat Makefile.dependencies.temp | sed ' s/^ButtonBase.o/${USER_INTERFACE_PATH}\/ButtonBase.o/; s/^PlantButton.o/${USER_INTERFACE_PATH}\/PlantButton.o/; s/^PlotButton.o/${USER_INTERFACE_PATH}\/PlotButton.o/; s/^WaterButton.o/${USER_INTERFACE_PATH}\/WaterButton.o/; s/^PoisonButton.o/${USER_INTERFACE_PATH}\/PoisonButton.o/; s/^HarvestButton.o/${USER_INTERFACE_PATH}\/HarvestButton.o/; s/^EmotionButton.o/${USER_INTERFACE_PATH}\/EmotionButton.o/; s/^PauseButton.o/${USER_INTERFACE_PATH}\/PauseButton.o/; s/^RestartButton.o/${USER_INTERFACE_PATH}\/RestartButton.o/; s/^QuitButton.o/${USER_INTERFACE_PATH}\/QuitButton.o/; s/^TextDisplay.o/${USER_INTERFACE_PATH}\/TextDisplay.o/; s/^ObjectSelector.o/${USER_INTERFACE_PATH}\/ObjectSelector.o/; s/^EatButton.o/${USER_INTERFACE_PATH}\/EatButton.o/; s/^GiftButton.o/${USER_INTERFACE_PATH}\/GiftButton.o/; s/^DiscardButton.o/${USER_INTERFACE_PATH}\/DiscardButton.o/; s/^MateButton.o/${USER_INTERFACE_PATH}\/MateButton.o/; s/^FollowButton.o/${USER_INTERFACE_PATH}\/FollowButton.o/; s/^TexturedPanel.o/${USER_INTERFACE_PATH}\/TexturedPanel.o/; s/^NextTutorialButton.o/${USER_INTERFACE_PATH}\/NextTutorialButton.o/; s/^TextBlockGL.o/${USER_INTERFACE_PATH}\/TextBlockGL.o/; s/^MusicNoteWaveTable.o/${SOUND_PATH}\/MusicNoteWaveTable.o/; s/^MusicPart.o/${SOUND_PATH}\/MusicPart.o/; s/^MusicPlayer.o/${SOUND_PATH}\/MusicPlayer.o/; s/^SoundPlayer.o/${SOUND_PATH}\/SoundPlayer.o/; s/^SoundSamples.o/${SOUND_PATH}\/SoundSamples.o/; ' >> Makefile.dependencies
rm -f Makefile.dependencies.temp
g++ -Wall -DLINUX -O9 -I../.. -I../../minorGems/sound/portaudio/pa_common -c -o glCommon.o glCommon.cpp
g++ -Wall -DLINUX -O9 -I../.. -I../../minorGems/sound/portaudio/pa_common -c -o features.o features.cpp
In file included from ../../minorGems/io/file/File.h:99,
from features.cpp:12:
../../minorGems/io/file/Path.h: In constructor «Path::Path(char*)»:
../../minorGems/io/file/Path.h:418: attention : allocating zero-element array
../../minorGems/io/file/Path.h:419: attention : allocating zero-element array
In file included from features.cpp:12:
../../minorGems/io/file/File.h: In member function «File* File::getParentDirectory()»:
../../minorGems/io/file/File.h:645: attention : deprecated conversion from string constant to «char*»
../../minorGems/io/file/File.h:674: attention : deprecated conversion from string constant to «char*»
g++ -Wall -DLINUX -O9 -I../.. -I../../minorGems/sound/portaudio/pa_common -c -o game.o game.cpp
game.cpp:39:21: erreur: GL/glut.h : Aucun fichier ou répertoire de ce type
In file included from ../../minorGems/io/file/File.h:99,
from ../../minorGems/io/file/FileOutputStream.h:22,
from game.cpp:59:
../../minorGems/io/file/Path.h: In constructor «Path::Path(char*)»:
../../minorGems/io/file/Path.h:418: attention : allocating zero-element array
../../minorGems/io/file/Path.h:419: attention : allocating zero-element array
In file included from ../../minorGems/io/file/FileOutputStream.h:22,
from game.cpp:59:
../../minorGems/io/file/File.h: In member function «File* File::getParentDirectory()»:
../../minorGems/io/file/File.h:645: attention : deprecated conversion from string constant to «char*»
../../minorGems/io/file/File.h:674: attention : deprecated conversion from string constant to «char*»
game.cpp: In function «int main(int, char**)»:
game.cpp:448: erreur: «glutInit» was not declared in this scope
game.cpp:452: attention : deprecated conversion from string constant to «char*»
game.cpp: In constructor «GameSceneHandler::GameSceneHandler(ScreenGL*)»:
game.cpp:846: attention : deprecated conversion from string constant to «char*»
game.cpp: In member function «void GameSceneHandler::initFromFiles()»:
game.cpp:905: attention : deprecated conversion from string constant to «char*»
game.cpp:957: attention : deprecated conversion from string constant to «char*»
game.cpp:958: attention : deprecated conversion from string constant to «char*»
game.cpp:959: attention : deprecated conversion from string constant to «char*»
game.cpp:960: attention : deprecated conversion from string constant to «char*»
game.cpp:961: attention : deprecated conversion from string constant to «char*»
game.cpp:962: attention : deprecated conversion from string constant to «char*»
game.cpp:963: attention : deprecated conversion from string constant to «char*»
game.cpp:964: attention : deprecated conversion from string constant to «char*»
game.cpp:965: attention : deprecated conversion from string constant to «char*»
game.cpp:966: attention : deprecated conversion from string constant to «char*»
game.cpp:967: attention : deprecated conversion from string constant to «char*»
game.cpp:968: attention : deprecated conversion from string constant to «char*»
game.cpp:969: attention : deprecated conversion from string constant to «char*»
game.cpp:970: attention : deprecated conversion from string constant to «char*»
game.cpp:971: attention : deprecated conversion from string constant to «char*»
game.cpp:988: attention : deprecated conversion from string constant to «char*»
game.cpp:1012: attention : deprecated conversion from string constant to «char*»
game.cpp: In member function «virtual void GameSceneHandler::fireRedraw()»:
game.cpp:1600: attention : deprecated conversion from string constant to «char*»
game.cpp:1606: attention : deprecated conversion from string constant to «char*»
game.cpp:1611: attention : deprecated conversion from string constant to «char*»
game.cpp:1626: attention : deprecated conversion from string constant to «char*»
game.cpp:1631: attention : deprecated conversion from string constant to «char*»
game.cpp:1718: attention : deprecated conversion from string constant to «char*»
game.cpp:1719: attention : deprecated conversion from string constant to «char*»
game.cpp:1725: attention : deprecated conversion from string constant to «char*»
game.cpp:1732: attention : deprecated conversion from string constant to «char*»
game.cpp:1738: attention : deprecated conversion from string constant to «char*»
game.cpp:1745: attention : deprecated conversion from string constant to «char*»
game.cpp:1750: attention : deprecated conversion from string constant to «char*»
game.cpp: In member function «void GameSceneHandler::projectScreenPointIntoScene(int, int, double*, double*)»:
game.cpp:2665: erreur: «gluProject» was not declared in this scope
game.cpp:2674: erreur: «gluUnProject» was not declared in this scope
game.cpp: In member function «void GameSceneHandler::tutorialDone(const char*)»:
game.cpp:2831: attention : deprecated conversion from string constant to «char*»
game.cpp:2834: attention : deprecated conversion from string constant to «char*»
game.cpp:2837: attention : deprecated conversion from string constant to «char*»
game.cpp:2840: attention : deprecated conversion from string constant to «char*»
game.cpp:2843: attention : deprecated conversion from string constant to «char*»
game.cpp:2846: attention : deprecated conversion from string constant to «char*»
game.cpp:2849: attention : deprecated conversion from string constant to «char*»
game.cpp:2852: attention : deprecated conversion from string constant to «char*»
game.cpp:2855: attention : deprecated conversion from string constant to «char*»
game.cpp:2858: attention : deprecated conversion from string constant to «char*»
game.cpp:2861: attention : deprecated conversion from string constant to «char*»
game.cpp:2864: attention : deprecated conversion from string constant to «char*»
game.cpp:2867: attention : deprecated conversion from string constant to «char*»
game.cpp:2870: attention : deprecated conversion from string constant to «char*»
game.cpp:2873: attention : deprecated conversion from string constant to «char*»
game.cpp:2876: attention : deprecated conversion from string constant to «char*»
game.cpp:2879: attention : deprecated conversion from string constant to «char*»
game.cpp:2888: attention : deprecated conversion from string constant to «char*»
game.cpp:2891: attention : deprecated conversion from string constant to «char*»
game.cpp:2894: attention : deprecated conversion from string constant to «char*»
game.cpp:2898: attention : deprecated conversion from string constant to «char*»
game.cpp:2901: attention : deprecated conversion from string constant to «char*»
game.cpp:2904: attention : deprecated conversion from string constant to «char*»
game.cpp:2907: attention : deprecated conversion from string constant to «char*»
game.cpp:2910: attention : deprecated conversion from string constant to «char*»
game.cpp:2913: attention : deprecated conversion from string constant to «char*»
game.cpp:2916: attention : deprecated conversion from string constant to «char*»
game.cpp:2919: attention : deprecated conversion from string constant to «char*»
game.cpp:2922: attention : deprecated conversion from string constant to «char*»
game.cpp:2927: attention : deprecated conversion from string constant to «char*»
game.cpp:2930: attention : deprecated conversion from string constant to «char*»
game.cpp:2934: attention : deprecated conversion from string constant to «char*»
game.cpp:2937: attention : deprecated conversion from string constant to «char*»
game.cpp:2940: attention : deprecated conversion from string constant to «char*»
game.cpp:2943: attention : deprecated conversion from string constant to «char*»
game.cpp:2946: attention : deprecated conversion from string constant to «char*»
game.cpp:2949: attention : deprecated conversion from string constant to «char*»
game.cpp:2952: attention : deprecated conversion from string constant to «char*»
game.cpp:2955: attention : deprecated conversion from string constant to «char*»
make: *** [game.o] Erreur 1
cp: ne peut évaluer `game2/gameSource/Cultivation': Aucun fichier ou répertoire de ce type
Run Cultivation to play.
Dernière modification par bishop (Le 02/01/2008, à 15:46)
La plus grande surprise que puisse faire un con c'est de faire une pause.
Hors ligne
#12 Le 02/01/2008, à 17:19
- christelle23
Re : le jeu CULTIVATION
Je crois bien que j'avais eu ce genre de message lors de ma première tentative mais après avoir suivi les indications notées ci-dessus, je pense que tout s'est bien passé. Je n'arrive néanmoins pas à le lancer. Dommage.
Hors ligne
Pages : 1